Guts Blackpowder Wiki

Guts & Blackpowder Items & Equipment

Every weapon, utility, and shop purchase in Napoleonic zombie survival �?organized for quick reference.

Items define how you fight the undead in Guts & Blackpowder. Whether you are holding a bayonet line on San Sebastian or grinding wave thirty in Endless mode, the equipment you bring �?and what you buy from the shop between rounds �?separates a coordinated squad from a scattered wipe. This hub covers every purchasable item category so you can plan Franc spending before you queue.

Guts & Blackpowder splits equipment into two broad families: weapons that deal damage and utilities that support your team. Weapons include muskets, carbines, blunderbusses, axes, sabres, and other period-accurate arms. Utilities cover bandages for Surgeons, tar bottles for Sappers, water buckets for fire hazards, and musical instruments for Musician buffs. All of these are bought with Francs, the sole in-game currency earned by completing objectives, surviving Endless waves, healing allies, and rescuing grabbed soldiers.

How Items Fit Your Class

Each of the seven classes starts with a default kit. Infantry receives a musket with bayonet attachment, Seaman spawns with a blunderbuss, and Surgeon begins with a basic bandage supply. Upgrading through the shop unlocks stronger variants �? a carbine for faster reloads, stacked bandages for longer Endless sessions, or a drum for Musician area buffs. Choosing items that complement your class role matters more than buying the most expensive weapon on the list. An Officer who invests in charge-friendly melee weapons plays differently from a Sapper stacking barricade materials and tar utilities.

Before spending Francs, consider your preferred game mode. Objective maps reward balanced loadouts with crowd control and healing. Endless mode favors sustained DPS weapons like the carbine or blunderbuss plus healing utilities for attrition. Hardcore Endless doubles the Franc payout but punishes mistakes, so invest in proven gear rather than experimental purchases. Our weapon tier list ranks every option by mode so you can shop with confidence.

Item Categories at a Glance

The wiki organizes Guts & Blackpowder items into three dedicated sections. Each page includes Franc prices, class availability, and practical usage notes drawn from community testing and developer patch notes.

Franc Economy and Progression

Francs are not optional �?they are the backbone of long-term progression. You earn them passively by playing well and actively by targeting high-reward activities. Surviving every fifth wave in Endless mode triggers a Franc payout and respawns dead teammates, making it the most popular farming route. Objective map completion grants lump sums based on difficulty, while Surgeons and Chaplains earn bonus Francs for healing and curing infections respectively.

The shop refreshes nothing between sessions; purchases are permanent unlocks. This means early Franc spending on a reliable primary weapon pays dividends across hundreds of hours. Many veterans recommend earning 150�?00 Francs before your first major purchase, then following the Francs farming guide to accelerate mid-tier upgrades. Pair that strategy with our shop mechanics breakdown to understand exactly what Bubbles offers and when new stock appears after game updates.

Items vs. Class Abilities

Remember that shop items supplement �?not replace �?class abilities. Officer Charge, Chaplain Blessings, Sapper barricades, and Musician buff auras all function independently of your purchased gear. The best loadouts synergize both layers. A Musician who buys a bugle utility amplifies team reload speed through ability plus equipment. A Seaman with an upgraded blunderbuss deletes shamblers during Officer pushes. Study your class on the build guides page before committing Francs.

Related Guides

Frequently Asked Questions

Where do I buy items in Guts & Blackpowder?

Open the in-game Shop and speak with Bubbles, the shopkeeper NPC. All weapons and utilities are purchased with Francs earned during matches. See our shop guide for full mechanics.

Do shop purchases carry over between rounds?

Yes. Once you buy a weapon or utility with Francs, it remains unlocked for that class across all future sessions until the developers rebalance the shop.

Which items should I buy first?

Most players prioritize a class-appropriate primary weapon from the weapons list, then invest in utilities like bandages or instruments depending on your role.

Can every class use every weapon?

No. Some weapons are class-locked. Infantry and Officer share musket-line weapons, Seaman gets blunderbuss access, and Sapper has axe-focused options. Check the weapons page for class restrictions.

How many Francs do items typically cost?

Prices range from free starter gear to 400+ Francs for premium weapons. Use our Francs calculator to plan your next purchase.